C++ Programming Introduction
C++ is a general-purpose, object-oriented programming language created by Bjarne Stroustrup starting in 1979 at Bell Labs, originally as an extension of C called “C with Classes.” It was renamed C++ in 1983. C++ keeps C’s performance and low-level memory control while adding object-oriented, generic, and functional programming features such as classes, templates, and the Standard Template Library (STL). It’s widely used for game engines, operating systems, browsers, and performance-critical applications.Why Learn C++?
- Builds directly on C, so the fundamentals carry over.
- Used in game development, embedded systems, and high-performance software.
- Strong support for OOP concepts: classes, inheritance, polymorphism.
- Gives fine-grained control over memory and hardware resources.
Structure of a C++ Program
| Component | Purpose |
|---|---|
#include <iostream> | Includes the input/output stream library |
using namespace std; | Avoids prefixing standard library names with std:: |
int main() | Entry point of every C++ program |
cout | Sends output to the console |
return 0 | Indicates the program ended successfully |
This is a starter page — more C++ topics (OOP, STL, templates) will be added here as modules, the same way the C Language section is structured.